About a week ago I started playing around with Unity3D, trying to learn the ropes of the engine so that I could start making a game with it. This is that game: Dungeon Fodder.

Dungeon Fodder will be a dungeon crawler, inspired by great games like Nethack, Gauntlet) and Cannon Fodder) (!). While it’ll be a learning project, I’ll also focus on having my mechanics playable and fun as soon and often as possible.

It’ll be in the third person, hopefully feature a small group of adventurers (like Cannon Fodder), fast paced and action-oriented.

First up: Simple dungeon rendering, camera & control. :–)

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